Saturday, February 20, 2010

Tau Special Character HQ (V1.1)

Commander Stormfire

Shas'O El'Coron, or Commander "Stormfire" is a relatively young Tau commander. O'Coron has proven himself to be a brilliant battlesuit commander, and almost all of his military career has been conducted from within a Crisis suit. Having served admirably under Commander Shadowsun during the expansion, Stormfire was given a command of his own and charged with expanding the Tau Empire. Although Commander Stormfire does not have centuries of experience to draw upon, his decades have been filled with more wars and conflicts than any common soldier.
Performing under orders, Stormfire has been aggressively attacking along the fringe of Tau space. Under his lead, the Third Sphere Expansion is beginning to rouse from its temporary standstill. Until supported by the forces under Supreme Commander Shadowsun, Stormfire will not be able to fully engage the Imperial forces. But until then, he has has remarkable successes attacking forces that greatly outnumber his own with such ferocity that his enemies are convinced they are facing a much larger force.
More than most other Tau Commanders, Stormfire is a fighter. He has customized his battlesuit to make the most efficient use of all the Tau's advantages, and counter all their disadvantages. When battle is met, Commander Stormfire unleashes his vast array of weaponry on enemies making them pay dearly for every foot of ground covered. And if the enemy thought that the battle would turn in their favor once reaching the Tau lines, they are soon taught a costly lesson. Stormfire does not embrace melee combat as Commander Farsight does, but he does not fear having his enemy up close. There are so many weapons that become more effective at close range.

Battlesuit Experience: Stormfire has not forgotten his long experience in Crisis Suit teams on the frontlines. One Crisis Suit Team in the army counts as scoring.

Amplified Fusion Blaster: This is a more advanced version of the Tau fusion blaster. It has been honed to increase its lethal range. (Range 18" Str 8 AP 1 Heavy 1, Melta)

Portable Flechette Discharger: With the success of Flechette Dischargers keeping infantry from assaulting transports, a smaller version is being tested on Crisis Suits. This is preformed as described in the Tau Codex, but is resolved at Initiative 10, and occurs every assault phase that the Battlesuit is involved in.

Cyclic Rail Rifle: This is a larger form of the weapon being issued to pathfinder teams. The barrel is reinforced, and an advanced munition delivery system has increased the rate of fire. (Range 36" Str 6 AP 3 Heavy 3, Pinning)

XV82 Battlesuit: Suit follows all the rules of the XV8 Crisis battlesuit, but with the following exceptions/additions. Battlesuit incorporates hardwired Shield Generator, Multitracker and Drone Controller. The Suit's Jetpack is a Mark II unit, and allows the battlesuit to choose each turn to either move as Jetpack Infantry or Jump Infantry for that turn. (any Battlesuit bodyguard may purchase a Mark II jetpack for +5pts)

Bodyguard: The Commander may be accompanied by a Bodyguard, see the Tau Codex. The Bodyguard and the Commander make up a single HQ choice. In addition, because of the XV82's hardwired drone controller, drones may be purchased from the codex.



Shas'O El'Coron "Stormfire" .........................................160pts
4 5 5 4 4 3 4 10 3+
Unit Type: Jump Infantry (jet pack, unique)
Wargear: Amplified Fusion Blaster, Portable Flechette Discharger, Cyclic Rail Rifle, XV82 Battlesuit
Special Rules: Independant Character, Bodyguard, Battlesuit Experience



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